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Category Archives: GAME_1328

Video Game Design, 3rd Semester, CST

 

Our final project for the semester. I’m thrilled with the result, it came out better than I had expected.

 

for class. Not one of my favorites, but I at least got it to look like what I wanted.

The jungle monster assignment. Both the sketch and finished pic. Was a fun character to make.

 

Since we needed to do a post of the sketch too, here’s the sketch of the docks.

 

For class. Creating a scene with a dock as well as buildings and such in the background.

I’m very tired of scenery at this point D:

 

Assignment for class to depict a castle/city/etc that is built on a mountain.

Not exactly a picture involving the sword by the same name, but rather the idea behind the assignment. A main character trying to claim a mystical item that may be impossible to get with three onlookers observing the event unfold.

Fun to do, but I still haven’t gotten down a workflow for painting like this.

 

For class. I actually ended up deviating from what was intended for the assignment, so that’s unfortunate, but I had fun approaching the pic with much less forgiving techniques.

An assignment for class. Not at all what I wanted. It was supposed to be a painting, but it intended only getting finished up to the major blocking and I didn’t get to add in actual tonal detail rather than the sketchy lines in the image.

I really tried to experiment with it and it kinda backfired on me.

Concept work for our market scene for class